Settings

Gregor and the Curse of the Warmbloods

Page 12

   



Chapter 12
There was no choice, ultimately. They had to agree I to send the rats the flea powder. Gregor did not think this was much of a concession, given they were all supposed to be on the same side, fighting the plague. But it was obviously a wrenching decision for the humans, who whispered furiously among themselves for several minutes before Solovet announced they had given in. By that point, three people were crying and one had left the meeting in protest.
The way they hated the rats — the degree to which they would sacrifice to have them dead — was beyond anything in Gregor's experience. That guy who had left the meeting, would he really rather see everybody dead than help some rats survive? Apparently, the answer was yes. The next point of contention was the execution of the journey to the Vineyard of Eyes. For the first time, Gregor saw a map of the Underland. Four Underlanders unrolled the enormous scroll flat on the stage and secured the corners with marble pyramids. You could see it clearly even from the bleachers. The map was divided into many sections, each painted a different color and labeled in black. Gregor found Regalia in the north. The gnawers had a region in the south, although part of it had been painted over and had the word "occupied" spread across it. The Waterway took up a large portion of the center of the scroll. To the southwest of Regalia, Gregor picked out the lands belonging to the fliers and the crawlers, but there were many names on the map Gregor didn't recognize.
Gregor's eyes lingered on the portion of the map labeled "occupied." He could see a large river curving through it. By the different paint colors, he could tell it had belonged to the rats, but now the humans controlled it. A river that size would supply a lot of fish. This must be the river that Ripred had talked about when he said the humans were trying to starve out the rats. No river, no fish. But now the humans had agreed to give back the fishing grounds so that the rats would go on the quest. Solovet came to the stage with a pointer and drew everyone's attention to a large triangle of green that extended from the rats' current territory halfway up the eastern side of the Waterway. "By our best estimates, the Vineyard lies in this general area." She tapped a spot that was so deep in the jungle it was almost off the map. "It is very near the Firelands, but any entry from the east would be blocked by the cutters."
"Who are the cutters?" Gregor asked Temp. The roach consulted with a few of his friends in clicking sounds.
"Ants, some call them we think, ants," said Temp.
"Why would the ants block our way?" asked Gregor.
"Hate warmbloods, the cutters do, hate warm-bloods," said Temp.
Gregor would have liked to ask more about the ants, but he didn't want to miss what was going on in the meeting.
"That jungle goes on for days," said Mange. "How are we supposed to find the Vineyard in a sea of vines?"
Nerissa cleared her throat and spoke for the first time. "I have arranged a guide for you."
"You...have?" said Ripred, and looked to Vikus for confirmation. But the old man looked as surprised as Ripred sounded.
"When did you do this, Nerissa?" asked Vikus.
"Quite a long time ago. But I have every confidence he will be there," said Nerissa. "I have seen him with the Overlander in a vision."
Uh-oh. Vision talk was never good. While everybody seemed to take Sandwich's prophecies very seriously, Nerissa's visions were not given much respect.
If the humans refrained from doubting her to her face, the rats did not.
"A vision?" said Lapblood, over-enunciating as if she were speaking to a very small child. "I thought I had a vision once but it was only some very bad mushrooms. Have they been feeding you mushrooms lately, Your Majesty?"
"Nerissa has no taste for mushrooms, and while her visions may not always be complete, we have gained much of value from them," said Vikus sharply.
"Who is this guide?" said Solovet.
"I cannot tell you. On my word. Only that you are to meet him some eight hours hence at the Arch of Tantalus," said Nerissa.
"Are we? Now don't get me wrong, my dear, I love the Arch of Tantalus. Always a bone or two to gnaw on there," said Ripred. "But what if you actually dreamed up this guide?"
"If I dreamed up this guide, then you will be none the worse than you are at present," said Nerissa. "The Arch of Tantalus is as good a place to enter the jungle as any."
"Yes, if you ignore the piles of skeletons that seem to collect in the vicinity, it's top-notch!" said Ripred.
Throughout the room came murmurs of agreement.
"It is where your guide will be awaiting you, Ripred," said Nerissa. "Whether or not you choose to meet him is your own doing."
Gregor had to give Nerissa credit. It couldn't be easy to stand up to the rats' mockery, especially when none of the humans was backing her up except Vikus. Maybe Gregor was wrong, and there was a queen inside her after all. Besides, she had saved his life at the trial after "The Prophecy of Bane" mess. He owed her.
"Well, that's where I'm going," said Gregor loudly. "To the Arch of Tantalus. Nerissa's word is good enough for me."
"That's that, then," said Ripred. But he shot Gregor a look that seemed to add, "You idiot." The rats, who were making the journey to the jungle on foot, had to leave immediately to make the rendezvous in eight hours. It would take the bats less time to cover the same distance, so Gregor found himself with a few hours to prepare.
Gregor went back up to the luxury room, since no other room had been set up for him, and asked an Underlander for something to write a letter on. He was provided with three fresh scrolls, a bottle of ink, and a quill pen. Getting the hang of the quill pen and bottle of ink took some doing. In fact, the first two scrolls turned into practice sheets, and when he finally did get around to his letter, it was so full of ink blots and smears that he could only hope it was legible.
As for the contents...well, he had agonized over what to write, but this was all he managed:
Dear Mom,
I'm doing what I think you would do if I were the one with the plague. Trying to find the cure. Please don't be mad.
I love you,
Gregor He had initially thought about writing to his dad as well, but somehow the short note to his mom had drained him. Besides, it would take pages to explain how all this disaster had fallen on his family. He would ask Vikus to write and leave the scroll in the grate in the laundry room.
Mareth came to the doorway. He had a pack slung over the arm that was not using his crutch. His face was flushed and his breathing audible. The exertion of moving around the palace had taken its toll on him.
"Hey, Mareth. Here, sit down," said Gregor. He made a space on the couch for the soldier.
"Perhaps for just a moment," said Mareth. He sat down gratefully on the couch, leaning his crutch against the arm. "I am supposed to be gaining strength every day by moving around the palace. But the stairs are still a challenge for me."
Gregor felt a twinge of sadness as he remembered training with Mareth. How fast he could run, how strong he was. That was before they had gone to find the Bane and Mareth had lost his leg. He wondered what Mareth would do now. He could probably still fly on Andromeda, if she survived the plague, but surely he couldn't be a soldier anymore.
"What's in the pack?" asked Gregor.
"Oh, I have taken the liberty of choosing some supplies from the museum for you. You may go yourself as well, of course. But having been with you on the last two quests, I have some idea of what you need," said Mareth.
Gregor opened the pack and found several flashlights and a bunch of batteries. "Yep, this is exactly what I'd have picked out myself."
"Here in the side, I placed a roll of this gray sticking strip," said Mareth. He pulled a brand-new roll of duct tape from the side pocket. "Howard said you used this both for securing bandages and making the raft after I had lost consciousness."
"Great. Yeah, that's duct tape. It really came in handy," said Gregor. He looked in the other side pocket and found a quart bottle of water with a classy label. "Water's always good to have."
"It says it comes from glaciers," said Mareth, tapping the label. "What exactly are glaciers?"
"They're, like, these gigantic pieces of ice," said Gregor.
"I have heard of ice. Water that is hard as stone. So, this glacier water...does it have special benefits?" asked Mareth. What did Gregor know? His family drank water from the tap. His mom made them let it run for a full minute in case there was any lead from the pipes in it. They sure didn't go out and spend four bucks on a bottle of glacier water! Gregor ran his thumb over the price tag on the bottle uncertainly. "Urn, I don't know. I mean, I think it's just water," said Gregor. But Mareth looked a little disappointed so he added, "But I bet it's really clean, because it was frozen a while ago, before there was so much pollution. Yeah, look right here on the label, 'extra pure.'"
"Ah," said Mareth, gratified. "Pure water is not always easy to find, especially where you are going. I brought one more thing, although I am not sure exactly what it is. But it has a sense of happiness about it. I thought carrying it might remind you of home."
Mareth pulled a packet of bubble gum from the pocket. The paper was bright pink and had cartoon pictures of pop-eyed kids blowing giant bubbles.
Gregor laughed. "All right, bubble gum. My sister Lizzie loves this stuff. You know, it does remind me of home. Thanks, Mareth."
Underlanders showed up with trays of food and began to place them on the table in front of the couch. Mareth rose to go.
"Don't go. There's tons of food. Stay and eat with me," Gregor said.
Mareth hesitated. Gregor was pretty sure he was worried about breaking some kind of rule. Soldiers probably never ate in the luxury room.
"Come on, Mareth. You must be hungry. Everybody knows that hospital food is lousy," said Gregor. Actually, when Gregor would go to visit his friend Larry in the hospital when he had bad asthma attacks, the food usually looked pretty decent to him. But the patients were always complaining about it. Lying around a hospital, especially if you felt bad, probably gave you a lot of opportunity to dislike the food.
Mareth grinned. "It is somewhat bland," he admitted. "Although one has only to think of eating raw fish on our last journey to appreciate a simple meal."
"So stay. I don't want to eat alone," said Gregor. "Please."
Mareth sat back on the couch and put his crutch aside. "This is quite a feast."
It was. It ranked right up there with the food that had been prepared for Nerissa's coronation. There was a savory egg-and-cheese pie, stuffed mushrooms, steak, tiny raw vegetables with a dip, and a dish Gregor had come across a few times before, shrimp in cream sauce.
Gregor pointed to the shrimp. "That's Ripred's favorite. Last time I was here he stuck his whole face in a pot of it and scarfed it down."
"I do not blame him," said Mareth, taking a small serving of shrimp.
"Shoot, you can eat more than that," said Gregor, dumping another large ladle of the stuff on Mareth's plate. He took a piece of egg-and-cheese pie for himself. His stomach was still rocky and acidic from throwing up, but he knew he had to eat if he were heading out on the road. It helped that the pie tasted amazing.
"Hey, Mareth, what was the deal with you guys starving out the rats?" he said.
Mareth took a few moments before he answered. "It was Solovet's way to show them that whenever they attack us, there will be consequences."
"But that means the pups are starving to death, too. Not just the big rats," said Gregor. "Doesn't that bother you?"
"Of course it bothers me!" Mareth shook his head and sighed. "It is so hard for you to know what it is like for us here, Gregor. We are raised in a world where one must kill or be killed. Sometimes I try to imagine what it would be like if we did not always have to devote ourselves to the possibility of war. Who would we be? What would we do?"
"Well, what would you do?" asked Gregor.
"I do not know...to live without war. It seems like...a fairy story," said Mareth. "Do you have those in the Overland?"
"Fairy tales, yeah," said Gregor.
"It seems like that," said Mareth.
When the Underlander came back to clear away the dishes at the end of the meal, Gregor pointed to the rest of the shrimp. "Can I take that with me?"
The Underlander looked confused. "Take it with you...to where?"
"On the trip. Can you stick it in a bag or something?" Gregor asked.
The Underlander stood holding the dish, staring down into the creamy sauce. "Stick it in a bag?" Doggie bags must be a new idea down here.
"Perhaps you could put it in a wineskin, Lucent, and then it would not leak out," Mareth said helpfully. "The seals are airtight."
"Oh, yes," said Lucent, relieved. "A wineskin."
Gregor walked Mareth back to the hospital and asked him to make sure his mom got the letter. A doctor told him he was wanted on the dock. And when he arrived, he saw that everyone was waiting on him to leave.
Vikus, Solovet, and two male guards were mounted on bats.
"I thought you weren't coming," Gregor said to Vikus.
"For safety's sake, the guards and I will escort you as far as the Arch of Tantalus. Then only the designated party will enter the jungle," said Vikus.
Nike, who was without a rider, was grooming her black-and-white-striped fur. Dulcet stood next to her, holding a sleeping Boots in her arms. Temp sat at her feet. Gregor almost said, "Where's Ares?" before reality clicked in.
Gregor crossed over to Nike. "So, I guess we're flying together this trip?" he asked.
"If you have no objections," said Nike. "I am not as strong or large as Ares, but I have a certain agility."
"You're perfect," said Gregor. She didn't have to sell herself to him. No one could replace Ares, but Nike seemed like a good bat. Suddenly, Gregor felt exhausted. He hadn't slept at all Saturday night; it must have been Sunday evening by now. "Hey, Nike, is it okay if I sleep for a while?"
"Certainly," said Nike. Gregor slid the pack on his back for safekeeping and lay on his side on Nike's back. The wineskin of shrimp in cream sauce didn't make a bad pillow. He reached out his arms and Dulcet settled Boots down next to him. Temp scampered up by their feet.
"If we're still flying, wake me up if Boots wakes up, okay, Temp?" Gregor said.
"Wake you, I will; if wake she, wake you," said Temp, which Gregor took to mean "yes."
"Fly you high, Gregor the Overlander," said Dulcet.
"Fly you high, Dulcet," said Gregor and, as Nike lifted into the air, he locked his arms around Boots and fell asleep.
When he awoke, he was lying on stone. The wineskin was still under his head. A blanket had been spread over him although he didn't really need it; the air was warm. His arms were empty but he could hear Boots chattering away to Temp.
Gregor could smell food cooking, too. He rolled over and saw a fire with several large fish grilling on it. The bats were clustered together, sleeping. The humans and rats were spread out in small groups, talking. Boots was riding around on Temp, playing some simple game where she'd throw a ball and they'd run after it.
They were in a big clearing with a dense jungle looming up all around. Gregor got a flashlight from his pack and shone it through the trees. No, they weren't trees. They were vines. Thick, ropy vines that wove in and out of one another and towered high above his head. From them issued a humming sound that was vaguely mechanical. There were clicks and whirrs and taps. The whole jungle buzzed with life.
Gregor sat up and saw a stack of stark white bones piled a few feet from his head. At first, he thought this was some kind of sick joke on Ripred's part, but as he moved the flashlight beam around he realized there were skeletons everywhere. They must have reached the Arch of Tantalus. Yes, there, at the edge of the jungle, Gregor spotted a pile of boulders whose shape suggested an arch. The rocks looked unstable, as if they might easily fall on the head of anyone foolish enough to pass through them. No wonder nobody had wanted to come here. Gregor hoped Nerissa knew what she was talking about.
"The whole thing is ridiculous," he heard Lapblood snarl. "We're just sitting here asking to get eaten, and for what? To humor some lunatic girl's fancy."
"She is not a lunatic," said Vikus.
"Well, you have to at least credit her with a certain instability. Remember when she told you I was plotting to take over the Fount with an army of lobsters?" said Ripred.
"You did try and take over the Fount with an army of lobsters," said Vikus.
"Yes, yes, but it was several years before Nerissa was even born. The point is, she flip-flops in and out of time like a fish in the shallows. Who's to say that this guide, whoever he may be, didn't show up three days ago? Or three years ago for that matter?" said Ripred.
"They are right, Vikus. We invite trouble stopping in this place," said Solovet. "And how, in your mind, did Nerissa arrange a guide for us? She scarcely sees a soul." Gregor wondered what was up with Vikus and Solovet. They really weren't seeing eye to eye.
"Only a few more minutes," said Vikus firmly. "Then we will part ways."
"I throw up to sky!" Boots squealed.
Gregor turned and saw her wing the ball high into the air. "Well, that's the last we'll see of that ball," he thought. He caught it in his flashlight beam as it flew into the jungle.
He was right. The ball disappeared. But not in the twisted vines, as he had anticipated. Instead, it landed squarely in the mouth of a colossal lizard.