Origin
Page 133
Edmond motioned to a series of tiny cameras on the edges of the table. “Using optical sensors to measure the cue ball’s velocity, rotation, direction, and spin axis as it moves, I can obtain a mathematical snapshot of the ball’s motion at any given instant. With that snapshot, I can make extremely accurate predictions about its future motion.”
Langdon recalled using a golf simulator once that employed similar technology to predict with depressing accuracy his tendency to slice golf shots into the woods.
Edmond now pulled out a large smartphone. On the screen was the image of the pool table with its virtual cue ball frozen in place. A series of mathematical equations hung over the cue ball.
“Knowing the cue ball’s exact mass, position, and velocity,” Edmond said, “I can compute its interactions with the other balls and predict the outcome.” He touched the screen, and the simulated cue ball sprang to life, smashing into the waiting rack of balls, scattering them, and sinking four balls in four different pockets.
“Four balls,” Edmond said, eyeing the phone. “Pretty good shot.” He glanced up at the audience. “Don’t believe me?”
He snapped his fingers over the real pool table, and the cue ball released, streaking across the table, loudly smacking into the other balls, and sending them scattering. The same four balls fell in the same four pockets.
“Not quite a time machine,” Edmond said with a grin, “but it does enable us to see the future. In addition, it lets me modify the laws of physics. For example, I can remove friction so that the balls will never slow down … rolling forever until every last ball eventually falls into a pocket.”
He typed a few keys and launched the simulation again. This time, after the break, the ricocheting balls never slowed down, bouncing wildly around the table, eventually falling into pockets at random, until there were only two balls left careening around the table.
“And if I get tired of waiting for these last two balls to drop,” Edmond said, “I can just fast-forward the process.” He touched the screen, and the two remaining balls accelerated in a blur, streaking around the table until they finally fell into pockets. “This way I can see the future, long before it happens. Computer simulations are really just virtual time machines.” He paused. “Of course, this is all fairly simple math in a small, closed system like a pool table. But what about a more complex system?”
Edmond held the Miller-Urey vial and smiled. “I’m guessing you can see where I’m going with this. Computer modeling is a kind of time machine, and it lets us see the future … perhaps even billions of years into the future.”
Ambra shifted on the couch, her eyes never leaving Edmond’s face.
“As you can imagine,” Edmond said, “I am not the first scientist to dream of modeling the earth’s primordial soup. In principle, it’s an obvious experiment—but in practice, it’s a nightmare of complexity.”
Turbulent primordial seas appeared again amid lightning, volcanoes, and massive waves. “Modeling the ocean’s chemistry requires simulation at the molecular level. It would be like predicting the weather so accurately that we knew the precise location of every air molecule at any given moment. Any meaningful simulation of the primordial sea would therefore require a computer to understand not only the laws of physics—motion, thermodynamics, gravity, conservation of energy, and so forth—but chemistry as well, so it could accurately re-create the bonds that would form between every atom within a boiling ocean stew.”
The view above the ocean now plunged beneath the waves, magnifying down into a single drop of water, where a turbulent swirl of virtual atoms and molecules were bonding and breaking apart.
“Sadly,” Edmond said, reappearing on-screen, “a simulation confronted by this many possible permutations requires a massive level of processing power—far beyond the capability of any computer on earth.” His eyes again twinkled with excitement. “That is … any computer except one.”
A pipe organ rang out, playing the famous opening trill to Bach’s Toccata and Fugue in D Minor along with a stunning wide-angle photograph of Edmond’s massive two-story computer.
“E-Wave,” Ambra whispered, speaking for the first time in many minutes.
Langdon stared at the screen. Of course … it’s brilliant.
Accompanied by the dramatic organ soundtrack, Edmond launched into a fervent video tour of his supercomputer, finally unveiling his “quantum cube.” The pipe organ climaxed with a thunderous chord; Edmond was literally “pulling out all the stops.”
“The bottom line,” he concluded, “is that E-Wave is capable of re-creating the Miller-Urey experiment in virtual reality, with startling accuracy. I cannot model the entire primordial ocean, of course, so I created the same five-liter closed system that Miller and Urey used.”
A virtual flask of chemicals now appeared. The view of the liquid became magnified and remagnified until it reached the atomic level—showing atoms bouncing around in the heated mixture, bonding and rebonding, under the influences of temperature, electricity, and physical motion.
“This model incorporates everything we have learned about the primordial soup since the days of the Miller-Urey experiment—including the probable presence of hydroxyl radicals from electrified steam and carbonyl sulfides from volcanic activity, as well as the impact of ‘reducing atmosphere’ theories.”
The virtual liquid on-screen continued to roil, and clusters of atoms began to form.
Langdon recalled using a golf simulator once that employed similar technology to predict with depressing accuracy his tendency to slice golf shots into the woods.
Edmond now pulled out a large smartphone. On the screen was the image of the pool table with its virtual cue ball frozen in place. A series of mathematical equations hung over the cue ball.
“Knowing the cue ball’s exact mass, position, and velocity,” Edmond said, “I can compute its interactions with the other balls and predict the outcome.” He touched the screen, and the simulated cue ball sprang to life, smashing into the waiting rack of balls, scattering them, and sinking four balls in four different pockets.
“Four balls,” Edmond said, eyeing the phone. “Pretty good shot.” He glanced up at the audience. “Don’t believe me?”
He snapped his fingers over the real pool table, and the cue ball released, streaking across the table, loudly smacking into the other balls, and sending them scattering. The same four balls fell in the same four pockets.
“Not quite a time machine,” Edmond said with a grin, “but it does enable us to see the future. In addition, it lets me modify the laws of physics. For example, I can remove friction so that the balls will never slow down … rolling forever until every last ball eventually falls into a pocket.”
He typed a few keys and launched the simulation again. This time, after the break, the ricocheting balls never slowed down, bouncing wildly around the table, eventually falling into pockets at random, until there were only two balls left careening around the table.
“And if I get tired of waiting for these last two balls to drop,” Edmond said, “I can just fast-forward the process.” He touched the screen, and the two remaining balls accelerated in a blur, streaking around the table until they finally fell into pockets. “This way I can see the future, long before it happens. Computer simulations are really just virtual time machines.” He paused. “Of course, this is all fairly simple math in a small, closed system like a pool table. But what about a more complex system?”
Edmond held the Miller-Urey vial and smiled. “I’m guessing you can see where I’m going with this. Computer modeling is a kind of time machine, and it lets us see the future … perhaps even billions of years into the future.”
Ambra shifted on the couch, her eyes never leaving Edmond’s face.
“As you can imagine,” Edmond said, “I am not the first scientist to dream of modeling the earth’s primordial soup. In principle, it’s an obvious experiment—but in practice, it’s a nightmare of complexity.”
Turbulent primordial seas appeared again amid lightning, volcanoes, and massive waves. “Modeling the ocean’s chemistry requires simulation at the molecular level. It would be like predicting the weather so accurately that we knew the precise location of every air molecule at any given moment. Any meaningful simulation of the primordial sea would therefore require a computer to understand not only the laws of physics—motion, thermodynamics, gravity, conservation of energy, and so forth—but chemistry as well, so it could accurately re-create the bonds that would form between every atom within a boiling ocean stew.”
The view above the ocean now plunged beneath the waves, magnifying down into a single drop of water, where a turbulent swirl of virtual atoms and molecules were bonding and breaking apart.
“Sadly,” Edmond said, reappearing on-screen, “a simulation confronted by this many possible permutations requires a massive level of processing power—far beyond the capability of any computer on earth.” His eyes again twinkled with excitement. “That is … any computer except one.”
A pipe organ rang out, playing the famous opening trill to Bach’s Toccata and Fugue in D Minor along with a stunning wide-angle photograph of Edmond’s massive two-story computer.
“E-Wave,” Ambra whispered, speaking for the first time in many minutes.
Langdon stared at the screen. Of course … it’s brilliant.
Accompanied by the dramatic organ soundtrack, Edmond launched into a fervent video tour of his supercomputer, finally unveiling his “quantum cube.” The pipe organ climaxed with a thunderous chord; Edmond was literally “pulling out all the stops.”
“The bottom line,” he concluded, “is that E-Wave is capable of re-creating the Miller-Urey experiment in virtual reality, with startling accuracy. I cannot model the entire primordial ocean, of course, so I created the same five-liter closed system that Miller and Urey used.”
A virtual flask of chemicals now appeared. The view of the liquid became magnified and remagnified until it reached the atomic level—showing atoms bouncing around in the heated mixture, bonding and rebonding, under the influences of temperature, electricity, and physical motion.
“This model incorporates everything we have learned about the primordial soup since the days of the Miller-Urey experiment—including the probable presence of hydroxyl radicals from electrified steam and carbonyl sulfides from volcanic activity, as well as the impact of ‘reducing atmosphere’ theories.”
The virtual liquid on-screen continued to roil, and clusters of atoms began to form.